Release date: 1998-06-15 Allay Angelic Blessing Cataclysm Charging Paladin Convalescence Exalted Dragon High Ground Keeper of the Light Kor Chant Limited Resources Oath of Lieges Paladin en-Vec Peace of Mind Pegasus Stampede Penance Reaping the Rewards Reconnaissance Shackles Shield Mate Soltari Visionary Soul Warden Standing Troops Treasure Hunter Wall of Nets Welkin Hawk Zealots en-Dal ther Tide Cunning Curiosity Dominating Licid Ephemeron Equilibrium Ertai, Wizard Adept Fade Away Forbid Keeper of the Mind Killer Whale Mana Breach Merfolk Looter Mind Over Matter Mirozel Oath of Scholars Robe of Mirrors Rootwater Mystic School of Piranha Scrivener Thalakos Drifters Thalakos Scout Theft of Dreams Treasure Trove Wayward Soul Whiptongue Frog Carnophage Cat Burglar Culling the Weak Cursed Flesh Dauthi Cutthroat Dauthi Jackal Dauthi Warlord Death's Duet Entropic Specter Fugue Grollub Hatred Keeper of the Dead Mind Maggots Nausea Necrologia Oath of Ghouls Pit Spawn Plaguebearer Recurring Nightmare

Then, you can have those defender creatures start swinging in, dealing damage based on their toughness instead of power, which is good since they generally dont have much power in the first place
If your deck's key engine is a 4cmc commander like Kaalia of the Vast, for example, then you will want to run ramp cards that can get her out faster, which means ramp that is between 0-2cmc so you can cast Kaalia on turn 3 or earlier instead of her usual turn 4
I have found the new MageFinder tool incredibly useful as well for ordering a few cards in a go I'll always look on Mage for stock before going anywhere else
Stay safe, and keep healthy